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Game-Presskit-Template — Svelte Portfolio Template

By EdgeTypE

A static presskit template for indie game developers, built with Svelte, managing game information, media, team, and press materials through multiple JSON files.

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Recorded 2026-10-03View source

What stands out

A quick read of the recorded project description.

01

Content is split into multiple JSON files by section, making it easy to maintain game information item by item

02

Each JSON file provides an enabled field to control the display and hiding of the corresponding section

03

Theme colors can be adjusted in config.json through primaryColor, secondaryColor, and accentColor

04

Built-in GDB Easy Comment comment system, enabled by default and can be disabled in the configuration

05

Builds as a static site and can be deployed to platforms such as GitHub Pages, Netlify, and Vercel

Template Details

This is a static site template for showcasing indie game promotional materials, built with Svelte. Content is managed separately through multiple JSON files under public/data/, including config.json (theme and application configuration), metadata.json (basic game information), features.json (game features), media.json (screenshots, videos, concept art), team.json (development team), reviews.json (reviews and awards), and more. Each JSON file includes an enabled field to control whether the corresponding section is displayed.

The template covers display content including game features, media assets, development team, reviews and awards, achievements and progress, press kit, and update history and roadmap. It also includes a built-in comment system (GDB Easy Comment, enabled by default, configurable in the features section of config.json). Theme colors are adjusted through the theme field in config.json (primaryColor, secondaryColor, accentColor).

The build output is static files, output to the dist directory, and can be deployed to static hosting services such as GitHub Pages, Netlify, and Vercel without a backend. The README mentions SEO-related capabilities, including meta tag generation, JSON+LD structured data, Open Graph and Twitter Card, and semantic HTML.

Limitations: The template itself does not include a backend; interactions such as comments rely on external services. The Node.js version requirements, performance optimization descriptions, and third-party service availability listed in the README have not been verified item by item in the dependency list and should be confirmed before use. Licenses for third-party assets such as demo images, fonts, and icons need to be checked separately; the MIT license only covers the code of this version.

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Is it right for your project?

Use Cases

  • Build an external promotional page for an indie game including features, media, team, and reviews
  • Organize a game press kit, centrally providing screenshots, videos, concept art, and store links
  • Showcase game update history and future roadmap, and open comments to collect player feedback

Suitable For

  • Indie developers or small teams that need to quickly launch a game promotional page
  • Projects that want JSON data-driven content to reduce changes to component code during redesigns
  • Display-oriented sites that accept static hosting and do not need a self-hosted backend

Getting started & customization

Use these recorded setup notes alongside the repository instructions for your chosen version.

  1. 1

    The README requires Node.js 16+ and npm or yarn; after installing dependencies, run npm run dev to start the development server

  2. 2

    The build command is npm run build, and the output is placed in the dist directory

  3. 3

    Game content needs to be edited in the JSON files under public/data/; theme colors are set in the theme field of config.json

  4. 4

    The comment system is enabled by default and can be adjusted in the features section of config.json

  5. 5

    Third-party assets such as demo images, fonts, and icons need to be checked separately according to their respective licenses

Read repository instructions

License & source material

Usage conditions & limitations

Free to use · keep license notice

This entry covers the free version under the MIT license in the public repository; the free scope is the code of this version and does not mean external services or third-party assets are free.

Must comply with when using

  • Free use, modification, commercial use, and distribution of this version's code are permitted.
  • When distributing copies or substantial portions of the code, retain the original author's copyright notice and the complete MIT license notice.
  • The code is provided as is; warranties and limitations of liability are governed by the original license and applicable law.

Additional costs & items to verify

  • The comment feature relies on the external GDB Easy Comment service and is not a backend included with the template; using this feature requires accepting the availability and terms of that third-party service, and if the service is inaccessible, the comment section will be unavailable.
  • The README claims comments require no additional setup, but comments are actually provided by an external service, whose availability, rate limits, and data storage are not controlled by this project; before deployment, confirm whether the service is still available.
  • Demo images, fonts, icons, and other third-party assets need to be checked according to their respective licenses and cannot be judged solely by the code's MIT license.
  • External services such as domains, hosting, databases, payments, or AI may incur additional charges.
View Original Text Basis

Compiled by DeepSeek based on repository license and README ·2026-10-03. Results only cover the materials read; dependencies, images, fonts, and subsequent term changes are subject to their respective original texts.

Project checks & description sources

Template Information

Source platforms
GitHub
Documentation and maintenance reference score
More documented · 82 / 100
Technologies
Svelte
Website type
Portfolio · Corporate Website
How this score is calculated

Our heuristic uses license records (up to 30), a demo link (12), a preview (10), stars (15), recorded maintenance (15), description completeness (8), feature records (5) and classification data (5). It is not a code, security or performance test, or a Google score. A link does not establish tested functionality.

What to verify for this project

Repository update recorded
2025-07-29
Screenshot last checked
2026-10-03

A demo link is listed. Check it with your own content and viewport sizes; its presence does not confirm that forms, authentication or payments work.

The catalog identifies Svelte as the primary stack. Check the actual dependency manifest and lockfile for versions and hosting requirements. These notes use recorded metadata, not a code audit or a deployment test.

Use a selection guide →

How this description was prepared

AI-assisted description based on catalog records and repository material. Repository authors are not automatically the reviewers of this description.

Review declaration: [email protected] · 2026-10-04

Inspect the recorded source material

SHA-256: 8d2facb0f0a6b6632ee9e50dfc9ca63f25ef9ca60426f3a98baa76673f538873

2026-10-03T17:56:03.429Z

Source file / repository
# 🎮 Modern Game Presskit Template

[![Live Demo](https://img.shields.io/badge/Live%20Demo-Visit-blue?style=for-the-badge)](https://game-presskit-template.pages.dev/) [![Use this template](https://img.shields.io/badge/-Use%20this%20Template-181717?style=for-the-badge&logo=GitHub)](https://github.com/EdgeTypE/Game-Presskit-Template/generate) [![Deploy with Vercel](https://img.shields.io/badge/-Deploy%20with%20Vercel-000000?style=for-the-badge&logo=vercel&logoColor=white)](https://vercel.com/new/clone?repository-url=https%3A%2F%2Fgithub.com%2FEdgeTypE%2FGame-Presskit-Template) [![Deploy to Netlify](https://img.shields.io/badge/-Deploy%20to%20Netlify-00C7B7?style=for-the-badge&logo=netlify&logoColor=white)](https://app.netlify.com/start/deploy?repository=https%3A%2F%2Fgithub.com%2FEdgeTypE%2FGame-Presskit-Template)




A modern, responsive, and highly customizable presskit template for indie game developers. Built with Svelte and modular JSON-based content management. 

This template is designed to showcase your game with a professional look, featuring a clean design, SEO optimization, and easy-to-use components. You can easily customize colors, content, and features to fit your game's branding. 

## ✨ Features

- **📱 Fully Responsive**: Optimized for all devices and screen sizes
- **🎯 SEO Optimized**: JSON+LD structured data and meta tag management
- **📊 Modular Data**: Separate JSON files for different content sections
- **🎨 Theme Customization**: Easy color theme customization for developers
- **💬 Comment System**: Integrated GDB Easy Comment system
- **⚡ Static Site**: No backend required, easy to deploy anywhere
- **🎬 Media Rich**: Support for screenshots, videos, concept art, and more
- **🏆 Achievement System**: Display game achievements and progress
- **📰 Press Kit**: Comprehensive press materials and assets
- **🔄 Update Timeline**: Game update history and roadmap

## 🚀 Quick Start

### Prerequisites

- Node.js 16+ 
- npm or yarn

### Installation

1. Clone or download this repository
2. Install dependencies:
```bash
npm install
```

3. Start development server:
```bash
npm run dev
```

4. Open your browser and navigate to `http://localhost:3000`

### Building for Production

```bash
npm run build
```

The built files will be in the `dist` folder, ready for deployment.

## 📁 Project Structure

```
game-presskit/
├── public/
│   └── data/           # JSON data files
│       ├── config.json # Theme and app configuration
│       ├── metadata.json # Game basic information
│       ├── features.json # Game features
│       ├── media.json # Screenshots, videos, artwork
│       ├── team.json # Development team info
│       ├── reviews.json # Reviews and awards
│       └── ... (more data files)
├── src/
│   ├── components/     # Svelte components
│   ├── styles/         # CSS styles and effects
│   ├── utils/          # Utility functions
│   └── i18n/           # Internationalization
└── README.md
```

## 🎨 Customization

### Theme Colors

Edit `public/data/config.json` to customize your theme:

```json
{
  "theme": {
    "primaryColor": "#6366f1",
    "secondaryColor": "#8b5cf6", 
    "accentColor": "#06b6d4"
  }
}
```

### Game Data

Update the JSON files in `public/data/` with your game's information:

- `metadata.json` - Basic game info, title, description, etc.
- `features.json` - Game features and selling points
- `media.json` - Screenshots, videos, concept art
- `storeLinks.json` - Steam, Epic, GOG, etc. store links
- `team.json` - Development team information
- `pressKit.json` - Press materials and assets

### Enabling/Disabling Sections

Each JSON file has an `enabled` field to control visibility:

```json
{
  "enabled": true,
  "data": {
    // ... your content
  }
}
```


## 🚀 Deployment

### Hosting (Recommended)

This is a static site that can be deployed to:
- GitHub Pages
- Netlify
- Vercel 

and many other static hosting providers.


## 🎯 SEO Features

- Automatic meta tag generation
- JSON+LD structured data for games
- Open Graph tags for social sharing
- Twitter Card support
- Sitemap generation ready
- Semantic HTML structure

## 💬 Comment System

Integrated with GDB Easy Comment system:

1. Comments are enabled by default
2. Configure in `config.json` features section
3. No additional setup required
4. Rate limited and spam protected

## 🔧 Technical Details

- **Framework**: Svelte with Vite
- **Styling**: CSS with custom properties
- **Effects**: Glassmorphism and hover animations
- **Images**: Responsive images with lazy loading
- **Performance**: Optimized builds with code splitting

## 📝 License

MIT License - feel free to use for commercial and personal projects with your assets.

## 🤝 Contributing

Contributions are welcome! Please feel free to submit issues and pull requests.

## 🆘 Support

If you encounter any issues:

1. Check the browser console for errors
2. Ensure all JSON files are valid
3. Verify image and video file paths
4. Check network requests in developer tools
5. For help, open an issue on GitHub

---
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